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		<title>Game Networking Weekly on Marcin&#39;s Musings</title>
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		<description>Recent content in Game Networking Weekly on Marcin&#39;s Musings</description>
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			<copyright>Michael Marcin</copyright>
		
		
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				<title>Game Networking Weekly #1</title>
				<link>https://mikemarcin.com/posts/game-networking-weekly-001/</link>
				<pubDate>Fri, 16 Oct 2026 00:00:00 +0000</pubDate>
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				<description>&lt;p&gt;Welcome to the first issue of Game Networking Weekly: a short selection of articles and tutorials about making multiplayer games work, with an emphasis on the recent and relevant, but with a pinch of throwback and adjacent content as well.&lt;/p&gt;&#xA;&lt;section class=&#34;weekly-entry&#34;&gt;&#xA;&#xA;&lt;h2 class=&#34;weekly-entry-title&#34;&gt;&lt;span class=&#34;weekly-entry-title-text&#34;&gt;&lt;a href=&#34;https://dev.epicgames.com/community/learning/tutorials/3dKz/unreal-engine-networked-physics-gameplay-tutorial&#34;&gt;Networked Physics - Gameplay Tutorial&lt;/a&gt;&lt;/span&gt; &lt;a class=&#34;weekly-entry-archive&#34; href=&#34;https://web.archive.org/web/20261017055410/https://dev.epicgames.com/community/learning/tutorials/3dKz/unreal-engine-networked-physics-gameplay-tutorial&#34; aria-label=&#34;Wayback capture of Networked Physics - Gameplay Tutorial: October 17, 2026&#34;&gt;Wayback &lt;time datetime=&#34;2026-10-17&#34;&gt;2026-10-17&lt;/time&gt;&lt;/a&gt;&lt;/h2&gt;&#xA;&lt;p class=&#34;weekly-entry-byline&#34;&gt;Markus Boberg · Published September 2026&lt;/p&gt;&#xA;&lt;div class=&#34;weekly-entry-summary&#34;&gt;&#xA;&lt;div class=&#34;weekly-entry-body&#34;&gt;&lt;p&gt;Explores a two-way tether with resimulation.&lt;/p&gt;&#xA;&lt;aside class=&#34;weekly-entry weekly-entry--related&#34;&gt;&#xA;&lt;p class=&#34;weekly-entry-label&#34;&gt;Background&lt;/p&gt;&#xA;&lt;h3 class=&#34;weekly-entry-title&#34;&gt;&lt;span class=&#34;weekly-entry-title-text&#34;&gt;&lt;a href=&#34;https://dev.epicgames.com/community/learning/tutorials/MoBq/unreal-engine-networked-physics-pawn-tutorial&#34;&gt;Networked Physics - Pawn Tutorial&lt;/a&gt;&lt;/span&gt; &lt;a class=&#34;weekly-entry-archive&#34; href=&#34;https://web.archive.org/web/20261017055432/https://dev.epicgames.com/community/learning/tutorials/MoBq/unreal-engine-networked-physics-pawn-tutorial&#34; aria-label=&#34;Wayback capture of Networked Physics - Pawn Tutorial: October 17, 2026&#34;&gt;Wayback &lt;time datetime=&#34;2026-10-17&#34;&gt;2026-10-17&lt;/time&gt;&lt;/a&gt;&lt;/h3&gt;&#xA;&lt;p class=&#34;weekly-entry-byline&#34;&gt;Markus Boberg · Published September 17, 2025; updated September 9, 2026&lt;/p&gt;</description>
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